Saturday 27 July 2019

The Battle for Maugthrond Pass, the battle concludes!

This is the second part of the old scenario, The Battle for Maugthrond, from the old 4th edition boxed game. For the first part, please return here.


The goblin hoard has severely depleted the forces of the elves, with now only the archers that came as reinforcements on.

Goblins Turn 5



Blacktoof swoops and lines up on the victorious elven archers.
The spearmen valiantly take the final charge from Grom and the trolls.
The giant stares down the archers from the north tower. Surely one elf can take off the last wound?
Alas the spearelves are wiped out before their archer kin.

Elves Turn 5

Eltharion, like a thunderbolt from the sky, streaks straight into Grom, ready for revenge!
In the magic phase he gets off a Hand of Glory on himself, and manages to put Glamour of Teclis on the giant.
The archers are slammed by a big unit of goblins and Blacktoof.
The Glamour of Teclis saved the archers, who got off some more shots, only to fail to wound!
Eltharion finally has his revenge! Grom is down! This fight with 5th Edition special characters was especially close. Eltharion has no protection aside from heavy armour and mounted, and Grom has little armour, other than regen. However, Eltharion has a monstrous attack profile, taking away one of Grom's attacks, wheras if Grom can land blows, it will hurt. This challenge went on for two turns, but finally Eltharion (and lady luck) came through.
Unsurprising, Blacktoof and the goblins manage to eliminate 3 elf archers.

Elf Turn 6

Eltharion swoops towards Blacktoof, as that was the only way I could make up on the victory points. If I can kill Blacktoof, then I win the game! Plus if I can get the Glamour of Teclis off on Blacktoof, then I am in a good position to attack him in the last turn.

Archers line up. I still fail to kill the giant...

Goblin Turn 6

Blacktoof charges Eltharion!
Giant, with a taste now for elven archers, goes for some more.
After a brutal combat, which sees Eltharion severely wounded (1 wound left, he saved this with his armour save roll of a 6), and Stormwing severely wounded (2 wounds left), Eltharion kills Blacktoof! Only for him to use the magic card "escape"! The wyvern is driven off, and in the pursuit, Eltharion collides into another unit of goblins.
Even heavily wounded, Eltharion issues a challenge, and butchers the goblin big boss.
The archers were minced by the giant, so my last unit of elven archers from the west, shoot and finally kill the giant! It has been on 1 wound since Turn 1!. When it fell, it nearly fell on the escaped Backtoof!

Game!

Goblins: 18 Victory Points
Elves: 13 Victory Points

Goblins for the win!

This was a very one sided game...until Eltharion turned up. Not being getting the signal fire off, and having everything come a turn later was quite the impedement. Plus my elves busy having their breakfast was not great! That Swordmaster unit was meant for greater things, not being clipped and run down! But all swings and roundabouts. Eltharion was quite the hero, and making some very lucky saves for him, ensured he survived the battle and unlike most 'new paint syndrome', he did some damage!

As for what is next, my friend and I are in discussion as to whether we are going to do the whole Eltharion and Grom campaign. We have roughly broken the Eltharion story from the old High Elves book down into 6 or 7 games, including Maugthrond. 

So will keep you posted!

Thanks for looking!

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