Monday, 27 November 2017

Death Guard: Plague Surgeon complete

Despite the busy schedule, completed my next Death Guard unit, the Plague Surgeon, for those much needed boosts to the Disgustingly Resilient rolls.

Quite pleased with how he turned out.

Next I am planning on either doing the Blight Lord Terminators or having a crack at another singular unit.

At least that is the plan, until my copy of Necromunda arrives.

Thanks for looking.


Sunday, 19 November 2017

First Death Guard unit complete

I have been busy painting away at the Death Guard, and revisiting the Old World in Total War Warhammer 1 and 2.

But I am glad to have finished one unit. Here it is.

I am very pleased with how they turned out. Not so much with the yellow plasma OSL, but they are painted and I will not touch them again till it is all done.

I have bought everything for my Death Guard, except Mortarion. So when I get him, I will have 2000pts straight up. Though for once, I am only planning on getting 2000pts, and no more for the Death Guard.

Next up is a Plague Surgeon, which should be an easy elite to paint, and I do want to tackle my Blight Lord Terminators, as I am happy with the slight conversions I have done on them.

Still haven't had my second game with the DG, but hoping that once work dies down, it will happen.

I also have on the way, the new Necromunda. I am super pumped for it, so I will add my progress on that when it arrives.

As always, thanks for looking.


Saturday, 7 October 2017

Back into the swing of things...

Well, hobby time has been inconsistent, mainly due to work and family commitments, but I finally have something to show. With the start of 8th edition, and coupled with the release of the new Death Guard, I thought I would start a force.

This contrasts rather nicely as my friend is starting a Minotaurs army, and due to the fluff in the DG book about them raiding the Minotaurs fortress monastery and tainting their gene stocks, I think that makes for a rather nice incentive for a campaign!

So I have decided on a scheme and I went for a corrupted and corroded heresy Death Guard scheme. I essentially used these YouTube videos form Brush and Boltgun to help paint them.

Basic scheme video

Corrosion video

And here are my efforts.

I think they look the part! I still have 4 more of the squad to complete, but am hoping the going gets easier as I get more familiar with the scheme.

I have also managed to get in a game with the new DG, and I must say, they are tough! I do like that Disgustingly Resilient and high toughness, though they are very slow. I am hoping to at least finish this squad and my Malignant Plaguecaster, as they were the standout units from my last game, especially that Plaguecaster.

Thanks for looking.

Saturday, 26 August 2017

A bonding experience

Well, it certainly has been awhile.

I decided to make this post, as it was my first game of fantasy for a very long time. Since both my boys are sick at the moment, it was an ideal time to have a small go at something that wouldn't have them running around.

So I cracked out my ancient 4th ed High Elves, and faced them off against my Orc's and Goblins. I used rough 8th ed rules, but very rough, but this was more about the experience rather than a hard core game.

Anyways, here are some pics I took of this special occasion.

 My boys took command of the Elven infantry and cavalry. I took the loathsome orcs.
 All of the elves are from 4th or 5th edition. After playing this game, I do want to start painting them up, old school wise.

 The infantry take their toll on the orcs and his bodyguard.

 My son getting the hang of rolling fist fulls of dice, and selecting the target numbers he needs. Great to see that excitement!

On the whole a rather positive experience for them, so despite me getting wiped, they had a grand time of rolling dice and killing orcs.

Thanks for stopping by, till next time.

Monday, 20 March 2017

Land Riader Caledonia complete!

Well I have an update on the Land Raider Phobos that I posted a while a go. After a recent game, in which it survived 3 turns of shooting, I found some motivation to get it painted and did so.

So here is the Land Raider Caledonia

I acknowledge the weathering on the side, where I wet the powders wasn't the best, and I'll fix that at some stage, when it annoys me enough, but I think I can live with it for the moment and move on to finish Archamus.

I tried to fix the shield so used a slightly smaller one from an old Bretonnian sprue I had lying around. Keen to hear some feedback.

Thanks for looking!


Sunday, 19 March 2017

Imperial Fists showcase

I was asked recently for an army shot. Thought it has been awhile, and since it was sunny, thought I'd give it a shot.

Lords of War
Rogal Dorn
Fellblade 'Eidelweiss'

Alexis Polux
4 Power Armour Praetor/Consul/Captain
2 Librarians
1 Chaplain
1 Power armour command squad
2 Primaris Medicae

10 Veterans in Power Armour
6 Terminators
8 Huscarls
2 Dreadnoughts

Tactical Squad I (Rhino)
Tactical Squad II(Rhino)
Tactical Squad III (Rhino)
Legion Breacher Squad
Recon Squad (Scouts)

Fast Attack
3 Land Speeders

Heavy Support
2 Land Raider Proteus
1 land Raider Phobos
Land Raider Spartan
7 Devastators
1 Leviathan

 All this comes to around 7300pts all painted. Quite pleased with it. I have finished the Land Raider I was working on, and will post some closeups soon.

Thanks for looking.


Thursday, 16 March 2017

Archamus the Praetorian of Dorn, Master of the Huscarls

I've finally decided to make Archamus, the main character from the Praetorian of Dorn novel. He was a great character in that book, and since finishing it, I've wanted to make him, and include him with my Fists.
 Image result for archamus

To that end, I have looked around for the most appropriate model, and think I have found something I can live with.

 He is headless at the moment, as I am still awaiting that bit, so hopefully that comes soon. The main body is the old Masters of the Chapter. I used a Maxmini bionic arm, as Archamus has a bionic arm and leg. I figured the leg would be encased in the leg armour, but thought the bionics were cool enough to have for his arm. The 'mace' or Thunder Hammer, is from the Games Day space marine, which I have struggled to get any use out of, despite it being such a cool model. So Im glad I nabbed that.

I also green stuffed the back, just like the picture from the book. The head of course will be bearded just like the illustration.

Still, quite happy with the progress so far. I have also made plans to assemble a Huscarl squad in power armour, to use as veterans. I will post more when the parts do arrive.

As always, thanks for looking.


Sunday, 5 March 2017

30k Battle 1500pt Imperial Fists vs Alpha Legion

This was the first game form 2017 a few weeks back. We both took a lot of infantry, though I as usual went for my armour, and my friend went for shenanigans.  It was a relaxing fun game, where I broke my usual rule of fully painted and took a few wip units to try out. Namely an outrider squad and a Land Raider Phobos.

We decided to play a mission we hadn't played before, where each objective marker is randomly rolled at the end of the game to see what it was worth. Anything from negative to positive victory points.With 1500 pts a side, we went for it.

Imperial Fists 1500pts
Praetor in Terminator Armour, Storm Shield, paragon blade, digi lasers
Terminator command squad with storm shields in a Land Raider Phobos (my friend kindly let me have this option)

3 tactical squads in Rhinos

9 Outriders with power axes

Alpha Legion 1500pts

5 Siege Tyrants

2 Tactical sqauds

2 veteran tactical squads with missile launchers

The deployment
Imperial Fists deployment, with my new bike squad.
Sneaky Alpha Legion deployment.
Alpha Legion 1st Turn
A tactical squad moves towards the centre of the board, while a hail of fire erupts from the Siege Tyrants inflicting 3 hull points on my new Land Raider. Some missiles also do a hull point of damage to a rhino as well.
Imperial Fists 1st Turn
With a roar, the armour all drive up to a couple of buildings that have the Alpha Legion holed up in. The bikes move up, but are a fraction of an inch from assaulting the building. It was also at this stage that I realised that my bikes probably couldn't assault up in a building.

Alpha Legion 2nd Turn
Everything opens up at the Imperial Fists tanks. The Land Raider amazingly suffers nothing from all the shots, while the tactical squad on foot assaults the lead rhino and wrecks it with a melta bomb.

Imperial Fists 2nd Turn
All out! 30 tactical marines hit the dirt, along with the Huscarls.
The bikes redeploy towards some outflanking tacticals.
The Huscarls assault the building containing the tactical squad, and wipe them out. The 30 tacticals let rip into the veteran tactical squad in the ruins, killing all but 3.
Alpha Legion 3rd Turn
A saboteur turns up, throwing some wretched concoction of demolitions, but fails to do any damage the the Land Raider.
The outflanking tacticals try and move away from the bikes, and open up on them. I believe they suffered a few casualties. The Land Raider finally goes down to the Siege Tyrants.

Imperials Fists 3rd Turn
Huscarls make a dash for the Siege Tyrants building.
The bikes redeploy in front of the saboteur.
At this stage you can tell I have lost a bit of armour in these tight streets. The bikes assault the saboteur and wipe him out. The 20 tacticals wipe out the veterans left over in the building on the bottom right. The other 10 tacticals hop back into the only functioning armour left and make for the other building with veterans in it.
Alpha Legion 4th Turn
Imperial Fists 4th Turn
Alpha Legion 5th Turn
The Siege Tyrants move to a better position and rain death on tactical squad 2, hunkered out side their building. 2 survive the onslaught.

Imperial Fists 5th Turn
Realising it is towards the end, and with the loss of the praetor and the Huscarls, the Imperial Fists begin preserving strength and hunker down on objectives.
Alpha Legion 6th Turn
The Siege Tyrants trudge out of their building to smoke the last 2 members of Tactical Squad 2. Otherwise they consolidate an objective.

Imperial Fists 6th Turn
The remaining marines just bunker down on some objectives, hoping they will be worth the price that was paid to secure them.

Final victory points.

Alpha Legion: 10
Imperial Fists 7

I know where it went down hill for me, though I was primarily trying out my new units. The bikes were a mixed bag of disappointment again. Though this time they weren't wiped out having achieved nothing, so I can't completely fault them. The Land Raider did a sterling job staying alive to turn 3, surviving all the Krak missiles. Definitely needs a paint job for such a heroic effort.

Close game in the end, and certainly had its swaying moments, but it came through for the Alpha legion in the end. Adalwulf will have his rewenge!

Thanks for looking.