Saturday, 3 January 2015

Dissent in the ranks - A Heresy Era Battle Part 1

I recently got a call from a friend to take part in a mini campaign set during the Heresy Era for 30k. The twist on this is that this takes place in an alternative timeline that he has been playing with his gaming group and as such the legions have different alliances. Full details of that wide scoping conflict can indeed be found here.

So my friend was playing Imperial Fists, and wanted some games against my Imperial Fists. My Heresy Era Fists have always been Sigismund centric, whereas his would be based around the leadership and philosophies of Alexis Polux. Essentially for this alternative campaign, my forces have been stubbornly Loyalist, whereas Polux wants to join the Secessionists. Sigismund being the exemplar of rational thought, will suffer no contest or shism in the ranks and plans to hunt down Alexis Polux and the Imperial Fists that have joined his cause.

A rather interesting take, and a sort of civil war to essentially purge the ranks and reinstate the mission and philosophies of the legion. Should be interesting!

So here is game 1 of the mini campaign. I take Sigismund's forces and my friend will take Polux's forces for the duration of this campaign.

Here are the forces I took for this game. It was a 1000pt game.

Loyalist Astartes of VII Legion - Sigismund's Command (1000pts)

Sigismund                                        //230pts

Legion Tactical Squad (I)                //165pts                             Powerfist                                                                            

--> Rhino                                          //45pts                                   
--> Extra Armour                                                            

Legion Tactical Squad (II)                //160pts                           
--> Rhino                                            //45pts                                 
--> Extra Armour                                                            
 Legion Heavy Support Squad            //155pts                        
4 Missile Launchers                                                        

Land Raider Proteus                            //200pts              
Secessionist Imperial Fist forces (1000pts)
Legion Praetor
Solarite Power Gauntlet

Contemptor Dreadnought 
Multimelta, Dreadnought Close combat weapon

Contemptor Dreadnought
2 Chainfists, 2 melta guns, Chassis Havoc Launcher

Legion Veteran Squad (I)
(sniper special rule)

Legion Veteran Squad (II)
Heavy Bolter, Meltagun

Sigismund, enraged at the thought of a schism in the ranks, sought out the ring leaders of Alexis Polux. Having tracked one such leader down he vowed to provide the Emperor's Justice to him personally.

This game was a Witch Hunt in the 7th Edition 40k rulebook. Sigismund was also gunning for blood and as per his special rules, would gain additional Victory points if he personally removed the enemy Warlord in a challenge.

Deployment of the Secessionist Imperial Fist's. Contemptors anchoring the line, while the Veteran Tacticals rank up to engage the foe.
The Rhino's hold the Tactical Squads, Sigismund is in the Land Raider Proteus "Dauntless" and the Devastators are in the ruins to the left.
 The battle is set!

 Secessionist Turn 1

The Scions of Polux moved forward ready to teach Sigismund and the loyalists their folly. Shooting at this stage was ineffective.

 Loyalist Turn 1

The Land Raider Proteus "Dauntless" lines up the left contemptor in its sights and lets rip removing 2 hull points and Immobilising it. The Devastators, with the still target in their sights glanced the injured contemptor and it falls down in a heap of burning wreckage. The Rhino's with the Tactical squads drive to the left of the field with their cargo intact.

Secessionist Turn 2

The scions of Polux move up, unfazed by the destruction wrought on them. They take some pot shots at the Devastators but are still out of range for the most part.

 Loyalist Turn 2
The Land Raider "Dauntless" lines up the other contemptor with intentions of doing the same, but the ruins obstruct its view and does no damage to the contemptor. The Devastators seeing this, decide to rain Krak missiles on the Veteran Squad II and manage to slay 3 marines. The Rhino's continue their out flanking manoeuvrings down the left flank.

Secessionist Turn 3

Having moved up in range, the Veteran Marines open up on the Devastators and cause 3 casualties. The rest of the forces continue to move closer, with the contemptor continuing its flanking down the right of the field.

Loyalist Turn 3

The Rhino's move closer to the veteran marines completing their circuit. The Land Raider "Dauntless" and Devastators continue to fire on Veteran Tactical Squad II, leaving only 4 marines left to protect their Warlord.

That is it for part 1. The scene is set for some right carnage to be unleashed. Will the loyalists continue their blessed existence? Or will their luck finally be up?

Thanks for looking!



  1. Good to see you finally made it into the campaign properly! I'm really looking forward to seeing how this betrayal in the ranks plays out over the course of the Secession.

    I've given you posting rights on the Secession blog if you wanted to pop battle reps up there too. If you don't feel like putting it up would you mind if I used your pics and some of your write up?

    Cheers for the plug btw :)

    1. Thanks a bunch! It only took a few years.

      Thanks for letting me be able to post on your blog. I'll try and do a write up of the game in the next few days, once I have part 2 written up.

      Cheers for stopping by!