Well, looks like I have one more post for this year, before it is up. Here is another two Chaos Warriors for my unit. As already stated, this unit will be all metal, and include all unique models, as in my mind, Chaos is random, so they will equip themelves with what they want to use, not all the same weaponry. I hope that makes sense!
Anyways, here is the first. An old Nurgle Champion. Great model.
Next is an old Games Day model, the one holding the Wood Elf. I quite deliberately hunt down rare models for my armies, as the increased cost does two things. 1, it makes my army unique, and I love that aspect. 2, the increased cost will make it more likely that I won't give up on the army and continue to see it through till the end.
Lastly, a group shot.
The Games Day model represents my musician for the unit, using the Wood Elf's screams as encouragement for the unit. I rather like that idea.
So, 4 down, 16 to go. Next up hopefully will the be the Standard and another Rank and File. I have something special planned for the banner, namely the best quote from Conan the Barbarian. I must put that on the banner somewhere!
Thanks for looking.
Cheers!
Tuesday, 31 December 2013
Monday, 30 December 2013
Battleboard number 5
Probably going to be my last post for the year. Thought I'd show the completed Battleboard number 5. Usual method to painting, with mainly shades to add some depth (Agraz and Nuln Oil), and a lot of bleached bone (or Ushabti) for the skulls. Oh and there is a lot of skulls. So many, that I'm glad I don't have to do another section like this!
After this, there is only 1 more board to paint, and then that is all of the boards! Can't wait to take a finished photo of the lot. Finally the dream of owning a completely painted gaming table is close!
Well, back to it.
Cheers!
After this, there is only 1 more board to paint, and then that is all of the boards! Can't wait to take a finished photo of the lot. Finally the dream of owning a completely painted gaming table is close!
Well, back to it.
Cheers!
Friday, 27 December 2013
Warriors of Chaos III Chaos Trolls
Finally finished off my Chaos Troll unit that I started long ago. I now have 8 fully painted. I kept the paint scheme similar to the others, except I added a Nuln Shade at the end to darken the recesses.
Here they are.
Group shot of the unit. I have even found out the way they can all rank up easily.
I have also managed to get a start on my last unit (for now) of Chaos Warriors. Now the colour scheme is he same as my Battle Standard, not because I plan on following Khorne (all the time anyway), but I have always liked the crimson and gold armour for Chaos. So that's how I'm painting mine.
For the unit itself, since I have only 20, I wanted to make it special. I have collected a number of old and new metal models for the unit, to ensure all are unique. I envision that my Warband is very roughshod, considering it is in the command of Ommagon the Daemon Prince. To keep with this rough theme, and my own personal idea that Chaos Warriors would probably just fight with their chosen weapons all the time, most of the models in the unit are armed with a whole selection of things. I think it will look cool, and as long as the opponent knows what they are armed with and with what Mark, I don't think it should be too much of a problem.
Anyways enough waffle, here are the first 2 completed warriors.
This is the Limited Edition model, from the 25th Anniversary of Warhamer, Harry the Hammer. Great model.
This is the old Crom the Conqueror model, that I have had for a very long time.
2 down, 18 to go!
As I have already mentioned, I painted the armour similar to the BSB.
Black Undercoat
Khorne Red
Blood Red Highlight (old paint)
Red Wash (any red shade will do)
Nuln Oil shade
Blood Red highligh the middle and upraised parts of the armour
I've also got a pic of my growing Chaos Army, Most of it painted in the last 2 weeks. Not bad!
Thanks for stopping by, back to painting.
Cheers!
Here they are.
Group shot of the unit. I have even found out the way they can all rank up easily.
I have also managed to get a start on my last unit (for now) of Chaos Warriors. Now the colour scheme is he same as my Battle Standard, not because I plan on following Khorne (all the time anyway), but I have always liked the crimson and gold armour for Chaos. So that's how I'm painting mine.
For the unit itself, since I have only 20, I wanted to make it special. I have collected a number of old and new metal models for the unit, to ensure all are unique. I envision that my Warband is very roughshod, considering it is in the command of Ommagon the Daemon Prince. To keep with this rough theme, and my own personal idea that Chaos Warriors would probably just fight with their chosen weapons all the time, most of the models in the unit are armed with a whole selection of things. I think it will look cool, and as long as the opponent knows what they are armed with and with what Mark, I don't think it should be too much of a problem.
Anyways enough waffle, here are the first 2 completed warriors.
This is the Limited Edition model, from the 25th Anniversary of Warhamer, Harry the Hammer. Great model.
This is the old Crom the Conqueror model, that I have had for a very long time.
2 down, 18 to go!
As I have already mentioned, I painted the armour similar to the BSB.
Black Undercoat
Khorne Red
Blood Red Highlight (old paint)
Red Wash (any red shade will do)
Nuln Oil shade
Blood Red highligh the middle and upraised parts of the armour
I've also got a pic of my growing Chaos Army, Most of it painted in the last 2 weeks. Not bad!
Thanks for stopping by, back to painting.
Cheers!
Monday, 23 December 2013
Warriors of Chaos II Warhounds
Thought I make a quick post before the insanity of Christmas hits. Finished these off on the weekend. Originally I was going to make them both blue, but decided to make it a bit more interesting and have one of each. Makes it easier to differentiate on the field, and wasn't boring to paint.
Enjoy
Next I'm trying to finish off the last 2 Chaos Trolls for my unit. Once I have done them, then I have painted every unit for my Chaos other than the Warriors unit.
Thanks for stopping by.
Cheers.
Enjoy
Next I'm trying to finish off the last 2 Chaos Trolls for my unit. Once I have done them, then I have painted every unit for my Chaos other than the Warriors unit.
Thanks for stopping by.
Cheers.
Sunday, 15 December 2013
And now for something completely different...Warriors of Chaos Characters
To keep things fresh for the Dwarfs, I decided to work on some of my Warriors of Chaos that have been neglected in their box for awhile now. Quite neglected in fact that when I did open th ebox I found that a lot of the painted Trolls and characters were broken when I opened it. Apparantly my wife moved the box, but the damage in their is more consistent with the box being kicked across the room.
However, not one to pause, I glued the Trolls back together and made a start on fixing the characters. For one of them, the Daemonic mount character, I really wanted him in the list, as I love the model and its also painted, which is a big bonus. However to fit him in, I kinda had to make him a battle standard. Eventually after long thought, I found an old Dark Elf banner, and used that, so all I had to do was add it to the saddle, and make a banner. I hope you find it disturbing (bonus points if you can decipher the Black Tongue on the back).
Astoroth, BSB of the Sightless Eye
So this is all my characters painted for my planned 1600pt Warriors of Chaos army. Doesn't look like much, but I am happy where they are at. Next up, if not Dwarf related, might be Warhounds and more trolls.
Cheers!
However, not one to pause, I glued the Trolls back together and made a start on fixing the characters. For one of them, the Daemonic mount character, I really wanted him in the list, as I love the model and its also painted, which is a big bonus. However to fit him in, I kinda had to make him a battle standard. Eventually after long thought, I found an old Dark Elf banner, and used that, so all I had to do was add it to the saddle, and make a banner. I hope you find it disturbing (bonus points if you can decipher the Black Tongue on the back).
Astoroth, BSB of the Sightless Eye
Next up is the revamped Tormentor, my Mage of Nurgle from the Avatars of War range.
Lastly I have my Daemon Prince, Ommadon, using the Be'Lakor model.
Lastly, a group shot.
Cheers!
Tuesday, 10 December 2013
Garagrim Ironfist
I mentioned that after I finished the Longbeards I was going to paint another model just for a break. Well that model happened to be Garagrim Ironfist. My friend Cail was kind enough to give it to me when we played our siege game a week and a bit ago for the campaign, and I thought I might take the opportunity to get him done. Didn't realise he was stark naked, but there you go!
A very cool model, from the Storm of Chaos era. Next up will be some more Longbeards. I know I've said this before but they take a long time to paint!
Anyways, back to it.
Cheers.
A very cool model, from the Storm of Chaos era. Next up will be some more Longbeards. I know I've said this before but they take a long time to paint!
Anyways, back to it.
Cheers.
Monday, 9 December 2013
Longbeards part 2
Finished the next 5 Longbeards. Glad to finally start making a dent in this unit. Let me know what you think.
Quite happy with how they turned out. Next I'm painting something else for a break, then I'll be back painting the Longbeards. Only 20 to go!
Cheers!
Quite happy with how they turned out. Next I'm painting something else for a break, then I'll be back painting the Longbeards. Only 20 to go!
Cheers!
Saturday, 7 December 2013
Siege!
Last weekend my friends and I got round to playing the end of season game for our Blood in the Badlands Campaign. The game originally had a few boards being played on at the same time, however due to on player not being able to make it, we only played on one board. So it was a siege game of 2400pts. My Dwarfs were up against 1200pts of Night Goblins and 1200pts of Lizardmen. What follows are some pics and comments from the game. I do hope I remembered it right!
The siege is set. The objectives are all at this end of the castle, so I put all my Dwarfs and siege engines there. My artillery claimed the hill to fire on the castle. I made sure they were out of bow range as well.
The amount of magic I was going up against. I'm sure there were some kniving plans being made.
The Dwarf army arrayed for battle. I took a siege tower to bypass the fortifications and a siege ram to have a go at the gate section. Then there is 30 Warriors with Great Weapons on the far left, 32 Iron Breakers with Grimwald and bsb in the middle, and finally 30 Lond beards with Great Weapons in the siege tower.
The Dwarf artillery consisted of 2 cannons, 2 grudge throwers and 2 bolt throwers. Their objective was to get more dice for the pre game artillery turns and then attack the enemy warmachines.
Lizardmen Temple Guard at the gate surrounded by warmachines and saurus warriors to the left. At this stage I didn't know how tough saurus would be in a siege. A little spoiler, they are tough.
Dwarf 1st turn sees two charges get off, my warriors rolled very low, and just sauntered a few inches.
Combat saw my Iron Breakers bounce off the temple guard and the long beards bounce off the tower due to a lucky steadfast roll.
Enemy turn sees them move a few units around the battlements, and the others at the other end of the caste, suffle along.
Dwarf turn 2 sees more assaults going against the walls. All my units bounce off, though the far left tower is ready to fall to my 30 Warriors next turn. The Iron Breakers just do poorly against the Temple Guard again. Not enough strength to get the wounds through.
Artillery on the other hand do very well. The cannons got removed in the pre battle phase, but since I didn't rune up any war machines, I just went for quantity. The grudge throwers by turn 2 have effectively wiped out the enemy war machines.
Enemy turn 2 sees more shuffling along.
At this stage it looks quite good for the Dwarfs, still lots of models. I'm sure nothing could ruin this...
Here you see my forces at the end of the turn 2 magic phasse. They got 1 spell off, a Curse of the Badmoon with Irresistable force. I effectively lost 1/3 of my army. The warriors took the brunt of it losing 23 models.
My turn 3 I try and see if there is any point in continuing. Close combat sees the remains of the warriors claim the tower (at last). Whereas everything else fails to do anything significant.
And that is where I called it, 3 turns in. Undone by 1 spell in a magic phase! Ah well, it was great to see the castle in action and have a siege game. It has been a very long time since we have had any games like this so I'm sure I've done things wrong. In the game I thought that those in the castle have stubborn or steadfast, which made shifting them very hard. I also think in hindsight that the Iron Breakers just were not strong enough to do any damage, perhaps Hammerers would have been better? Still, some things worked really well, such as the vast artillery which does a lot of damage on those walls. The siege tower as well proved a worthy investment, though perhaps next time I'll put another unit in there.
Still that wraps up the Spring campaign for now. We might get another campaign turn in before the ned of the year, but we shall see. Still it was a very cool and characterful game. One of these campaign games has to be a win for the forces of order? Surely!
Well better get cracking on painting.
Cheers.
The siege is set. The objectives are all at this end of the castle, so I put all my Dwarfs and siege engines there. My artillery claimed the hill to fire on the castle. I made sure they were out of bow range as well.
The amount of magic I was going up against. I'm sure there were some kniving plans being made.
The Dwarf army arrayed for battle. I took a siege tower to bypass the fortifications and a siege ram to have a go at the gate section. Then there is 30 Warriors with Great Weapons on the far left, 32 Iron Breakers with Grimwald and bsb in the middle, and finally 30 Lond beards with Great Weapons in the siege tower.
The Dwarf artillery consisted of 2 cannons, 2 grudge throwers and 2 bolt throwers. Their objective was to get more dice for the pre game artillery turns and then attack the enemy warmachines.
Lizardmen Temple Guard at the gate surrounded by warmachines and saurus warriors to the left. At this stage I didn't know how tough saurus would be in a siege. A little spoiler, they are tough.
Dwarf 1st turn sees two charges get off, my warriors rolled very low, and just sauntered a few inches.
Combat saw my Iron Breakers bounce off the temple guard and the long beards bounce off the tower due to a lucky steadfast roll.
Enemy turn sees them move a few units around the battlements, and the others at the other end of the caste, suffle along.
Dwarf turn 2 sees more assaults going against the walls. All my units bounce off, though the far left tower is ready to fall to my 30 Warriors next turn. The Iron Breakers just do poorly against the Temple Guard again. Not enough strength to get the wounds through.
Artillery on the other hand do very well. The cannons got removed in the pre battle phase, but since I didn't rune up any war machines, I just went for quantity. The grudge throwers by turn 2 have effectively wiped out the enemy war machines.
Enemy turn 2 sees more shuffling along.
At this stage it looks quite good for the Dwarfs, still lots of models. I'm sure nothing could ruin this...
Here you see my forces at the end of the turn 2 magic phasse. They got 1 spell off, a Curse of the Badmoon with Irresistable force. I effectively lost 1/3 of my army. The warriors took the brunt of it losing 23 models.
My turn 3 I try and see if there is any point in continuing. Close combat sees the remains of the warriors claim the tower (at last). Whereas everything else fails to do anything significant.
And that is where I called it, 3 turns in. Undone by 1 spell in a magic phase! Ah well, it was great to see the castle in action and have a siege game. It has been a very long time since we have had any games like this so I'm sure I've done things wrong. In the game I thought that those in the castle have stubborn or steadfast, which made shifting them very hard. I also think in hindsight that the Iron Breakers just were not strong enough to do any damage, perhaps Hammerers would have been better? Still, some things worked really well, such as the vast artillery which does a lot of damage on those walls. The siege tower as well proved a worthy investment, though perhaps next time I'll put another unit in there.
Still that wraps up the Spring campaign for now. We might get another campaign turn in before the ned of the year, but we shall see. Still it was a very cool and characterful game. One of these campaign games has to be a win for the forces of order? Surely!
Well better get cracking on painting.
Cheers.
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